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Old 10 July 2009, 17:53   #2
StingRay
move.l #$c0ff33,throat

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Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 5,591
Since all of these games are interpreter based you will need to reverse engineer the interpreter code to find out which command triggers the protection. In other words, if you don't have deep knowledge of x86 asm it will be impossible for you to remove these protections. Since these games are all supported by ScummVM it is not necessary to hack them anyway.
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