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Old 12 June 2009, 13:10   #10
gimbal
cheeky scoundrel
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Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 36
Posts: 2,943
Quote:
Originally Posted by Ironclaw View Post
sure it can... or at least look better...

an example:

<whole story skipped to preserve feeble minds>
It is a sometimes yes/sometimes no situation. The original game had a resolution of 320*240 I believe, if you up that to resolutions of 800*600 and higher, the upscale becames waaaay to huge to stay crisp, introducing pixelation. Perhaps it could be done somehow if the powerful scaling routines of Photoshop could be wired into the game logic (which can't be done since you would need the source code), but otherwise you are better off with the blur or new artwork.
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