Thread: JIT problems
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Old 08 July 2002, 02:55   #10
LordBug
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#1 - Fast RAM, whoops. I lied on which config I used to get that log. I usually use a modified AIAB_WB (converted to Hardfiles, other stuff). My bad

It doesn't matter if I have Fast RAM or not, JIT still crashes the same way

#2 - the -log option popped up with this:
Quote:
WinUAE 0.8.21, Release 4
(c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation.
(c) 1998-2002 Toni Wilen - Win32 port, core code updates.
(c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI.
(c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support.
(c) 2000-2001 Bernd Meyer - JIT engine.
(c) 2000-2001 Bernd Roesch - MIDI input, many fixes.
Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit.
End+F1 changes floppy 0, End+F2 changes floppy 1, etc.
CLOCKFREQ: QueryPerformanceFrequency() reports 3.58-MHz
CLOCKFREQ: Measured as 1669-MHz
NATMEM: Our special area is 0x1c000000
shmget of size 65536 for rtarea
More appears after I run a working config:
Quote:
asked: freq=22050 format=00008010 channels=2 samples=2048
got: freq=22050 format=00008010 channels=2 samples=2048 size=8192
SDL sound driver found and configured for 16 bits at 22050 Hz, buffer is 2048 sa
mples
WinUAE 0.8.21, Release 4
(c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation.
(c) 1998-2002 Toni Wilen - Win32 port, core code updates.
(c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI.
(c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support.
(c) 2000-2001 Bernd Meyer - JIT engine.
(c) 2000-2001 Bernd Roesch - MIDI input, many fixes.
Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit.
End+F1 changes floppy 0, End+F2 changes floppy 1, etc.
scsidev_install(): 0xf00456
failed to load Action Replay ROM
BSDSOCK: using WinSock 2.0
No disk in drive 0.
Resetting frame rate hack
Building CPU table for configuration: 68020/881
1866 CPU functions
Building CPU function table (3 0 0).
Max CPUID level=1 Processor is AuthenticAMD
have_cmov=1, have_rat_stall=0
Setting signal handler
Building Compiler function table
Ct: 00000004, picasso_vidinfo.selected_rgbformat 00000000
ignored overlay because desktop depth == requested depth (16)
WinUAE now active via WM_ACTIVATE
set_ddraw: Trying 640x480, bits=16, refreshrate=0
DDRAW: Primary flipping surface created in video-memory
try_surface_locks() returning secondary
set_ddraw() called, and is 640x480@16-bytes
Full screen mode (bits: 16, pixbytes: 2)
Resetting frame rate hack
failed to load Action Replay ROM
Windows NT/2K/XP: Using SPTI CDROM interface
SPTI: drive mask = 0000007D
SPTI: drive C type 3
SPTI: drive D type 3
SPTI: drive E type 5
SPTI: selected drive E:
SPTI: drive F type 5
SPTI: selected drive F:
SPTI: drive G type 5
SPTI: selected drive G:
Drive E: = uaescsi.device:0
Drive F: = uaescsi.device:1
Drive G: = uaescsi.device:2
scsidev_start_threads()
PAL mode, 50Hz
Byte put to custom register.
Illegal lput at 00200000
Illegal wget at 00f10000
Illegal wget at 00f10002
Illegal wget at 00f10004
Illegal wget at 00f10006
Illegal wget at 00f10008
Illegal wget at 00f1000a
Illegal wget at 00f1000c
Illegal wget at 00f1000e
Illegal wget at 00f10010
Illegal wget at 00f10012
Illegal wget at 00f10014
Illegal wget at 00f10016
Illegal wget at 00f10018
Illegal wget at 00f1001a
Illegal wget at 00f1001c
Illegal wget at 00f1001e
Illegal wget at 00f10020
Illegal wget at 00f10022
Illegal wget at 00f10024
Fastcard: mapped @$200000: 8MB fast memory
Card 1 (ZorroII) done.
Fastmem (32bit): mapped @$10000000: 16 MB Zorro III fast memory
Card 2 (ZorroIII) done.
UAEGFX-card: mapped @$11000000
Card 3 (ZorroIII) done.
Filesystem: mapped memory @$e90000.
Card 4 (ZorroII) done.
scsidev_startup(0x100000b2)
cd.device init
warning: Program does not wait for blitter
PAL mode, 50Hz
PAL mode, 50Hz
SetSwitch() - trying to show picasso96 screen
WinUAE now inactive via WM_ACTIVATE
Ct: 00000004, picasso_vidinfo.selected_rgbformat 00000004
ignored overlay because desktop depth == requested depth (16)
WinUAE now active via WM_ACTIVATE
set_ddraw: Trying 800x600, bits=16, refreshrate=0
DDRAW: Primary flipping surface created in video-memory
try_surface_locks() returning primary
set_ddraw() called, and is 800x600@16-bytes
Full screen mode (bits: 16, pixbytes: 2)
SetSwitch() from threadid 1324 - showing picasso96 screen
SetSwitch() from threadid 1324 - showing picasso96 screen
WinUAE now inactive via WM_ACTIVATE
This is my modified AIAB_WB config, which has Fast RAM
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