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Old 29 April 2009, 12:22   #72
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Join Date: Aug 2007
Location: Melbourne/australia
Posts: 34
Originally Posted by DemonHellraiser View Post
What are you talking about. I grew up with the realism of a single buttoned joystick, which I was more than able to use for the 10 or 20 or so moves etc that you *could* do with it. The games were obviously designed in a way *NOT* to make them easy and to incorporate joystick difficulties to add an element of hardness to the games too. Although for some, this was impossible, so I must be one of many elitists who was able to master this We all know who wasn't

On another point, the gamepad with it's 14 or so buttons has obviously won most people over. Although it took me some time to master this device especially when you're used to a single buttoned joystick, it did eventually win me over but I still have a heart and prefer the joystick for playing a platformer or any other game on the Amiga, as it *is* the classic, correct and proper way to do it
The thing is that i have been playing Amiga platforming games via Winuae as well, using a a PC PS2 style control pad. Ofcourse you'd know the buttons and directional keys can be configured to do whatever you want them too. Hell you can even play Amiga games with an analogue thumb stick if you like. I took the next step and bought a genesis joypad, modified it so that one of its button was also up, so i could jump with the button rather than the up direction. And you know what? the Amiga games are soooo much more playable this way. In fact i have achieved my highest scores EVER this way, rather than with a one-buton joystick. It proves to me that playing with a one-button joystick is an unnecessary, frustrating hindrance, rather than a challenge. There's a difference, which I think you confuse: just beacsue a game is hard because the of the limitations of the control mechanism, dosen't make it a test of skill. Indeed its nothing but a source of frustration. But I think nostalgia is clouding people's judgement.
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