Originally Posted by Akira
All I can remember is people bashing the Saturn for its 3D capabilities but me finding the PSX was actually not that much nicer!
It was swings and roundabouts.
Saturn had no (easy to use?) alpha blending, so it was faked by using granulated transparent shading (which didn't look very good).
However if programmed correctly, Saturn could do perspective correct texture mapping, i.e. no wiggling textures as you move, a highly visible artefact present in all PSOne 3D titles.
If you "add" perspective correct texture mapping to a PSOne (an option present in many emulators) the 3D don't look too bad IMO