Originally Posted by Steve
This is correct. Its cheaper (computationally) to just put a few more polygons on an object as text instead of a large textured image which is very expensive and a lot of hard work for the poor old A500.
No, it is different.
Depends on the hardware.
For a Playstation, it's easier to push textured polygons than doing 2D the way the Amiga does.
Also this thread is about the CD32, which has a special chip for C2P conversion.