View Single Post
Old 18 April 2009, 06:55   #14
Registered User

Akira's Avatar
Join Date: May 2001
Location: New York
Posts: 19,223
Originally Posted by DDNI View Post
Interesting, more polygons = faster performance than a texture?

There;'s stuff needed for textures that's pretty slow or impossible on an Amiga (namely the famous chunky to planar conversion)

Another game with textures: Mr. Nutz. One of the special levels is a textured tunnel, which I always thought was pretty impressive:
Akira is offline  
Page generated in 0.03977 seconds with 10 queries