Thread: Ambermoon
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Old 28 March 2009, 11:19   #169
Bad Taste Development
st-th's Avatar
Join Date: Jul 2008
Location: Bonn / Germany
Age: 46
Posts: 48
This is not a hoax/paint job, but the result of quite a bit of resourcing and assembly programming over the last few weeks...

Attachment 20853

(The portrait colors are messed up, because I grabbed this on my A2000 with HRTMon which can't cope with images using a copperlist to create different palettes for separate image areas.)

This version implements mostly additional "background" functionality, mainly a mechanism that allows to inject arbitrary patches into any of the game's executables. It also contains several re-written internal functions, improved error handling and a few tidbits here and there.

It also fixes 5 code bugs, 2 of them quite severe. Unfortunately, there are a lot more bugs still present...

As of yet, I don't think of this as worth releasing publically. This will change once I've thinned-out my "to do" list though.

Last edited by st-th; 15 May 2013 at 16:33.
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