Thread: Cadaver remake
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Old 25 March 2009, 09:00   #31
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Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 35
Posts: 2,885
.NET has the same problems as Java: it eats resources like crazy to be able to handle nifty features like garbage collection that make the life of a programmer sooooo much easier.

If you want to do DS development you are pretty much stuck with C/C++ and you have to be very careful also; don't expect a mature port of SDL anytime soon. The DS development API is very specific (like any Nintendo platform really), making it hard to adapt a generic API like SDL to it and still have good performance.

Read the latest Carmack output for some notes about DS and iPhone development.
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