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Old 13 March 2009, 19:12   #35
StingRay
move.l #$c0ff33,throat

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Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 5,854
Quote:
Originally Posted by xpect View Post
Really didn't knew that. No code? How's that come StingRay? Please can you explain how they got those effects? What they got there, pre-rendered-something?
To put it short, SOTA is nothing more than an anim player. There's hardly any realtime stuff in the whole demo.
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