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Old 18 June 2002, 14:41   #16
§ane
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Join Date: Jul 2001
Location: .
Age: 37
Posts: 246
Quote:
Originally posted by Toni Wilen
§ane: either your display driver is buggy or it does not have enough display RAM for triple buffering and WinUAE falls back to doublebuffering mode that seems to be buggy.. Do you see any interesting messages in log?
Latest 29.42 WHQL certified detonators, 32MB video memory and 256 of 1536MB system memory available via the AGP bus, though I suppose that is only for textures.

Nothing in the log that would indicate a problem.

Okay, I know what is wrong now, I had the custom refresh rate set to 50Hz, expecting to get 50FPS, but my display driver nor monitor driver for that matter does not support this value, so it defaults to 60Hz, same as if I were using NTSC mode, the game appears substantially faster than normal.
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