Originally Posted by FOL
UAE2x is basically the same a PSPUAE, accept things are working that arent on PSP. i.e. HDD support etc etc. I started by sharing code with gnostic, as we were both working from the same source code.
From what I remember the current E-UAE has defines built into it for compiling for both GP2x and PSP (PSP portion isnt complete). I havent used the latest E-UAE, as I get to many compile errors (to many for me to fix on my own, I beleive the latest source will give PSPUAE HDD support).
its all greek to me. the new betauae works well on gp2x although find it hard to run certain games