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Old 05 February 2009, 18:44   #82
FOL
PSPUAE DEV

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Join Date: Nov 2006
Location: Barry / UK
Age: 39
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Quote:
Originally Posted by pubzombie View Post
I still have UAE2x on my gp2x. I have all the different versions of miggy emu's installed because i find that some games work on some but not others
UAE2x is basically the same a PSPUAE, accept things are working that arent on PSP. i.e. HDD support etc etc. I started by sharing code with gnostic, as we were both working from the same source code.

From what I remember the current E-UAE has defines built into it for compiling for both GP2x and PSP (PSP portion isnt complete). I havent used the latest E-UAE, as I get to many compile errors (to many for me to fix on my own, I beleive the latest source will give PSPUAE HDD support).
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