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Old 23 January 2009, 21:42   #51
Akira
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Join Date: May 2001
Location: New York
Posts: 17,676
I think the thread title is fair. As explained by Predabot, today, game exclusivity is a *key* player in a system's success.

Remember this started to happen when consoles appeared.
Mario exclusive to Nintendo
Sonic exclusive to Sega.

these machines had "killer games" released for it, with exclusivity, and this made people buy machines, just to play that game not available anywhere.

If Commodore would have seen this, and would have funded some money in getting exclusivity of certain titles for the Amiga (like Sensible Soccer or other Amiga best-sellers), I figure they would have done a lot better. As it was, a lot of the Amiga "killer games" were later ported to genesis, SNES, etc., usually with improvements and bugfixes, rendering the Amiga "useless".
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