all gfx files had the .BIN suffix in the cd32 version, so has levsdat.BIN.
If someones extracts the files from the custom archive, we could try to figure out which packer was used. Maybe it's PKware DCL without the 06 01 header? Gods & Cadaver PC use this packer so why not CE?
please put the files somewhere so I can have a look
BTW I had a first peek at cadaver, and I could figure out some stuff with the floor tiles but not much more
I'll be able to resource game behaviour, which is 68k in the amiga version and possibly Intel in PC version (ROUTINEx.TAD file, unpacked AFAIK, 4K size)