Quote:
Originally Posted by hitchhikr
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there are other ones:
- EOB series (resourced by cfou! and converted to AGA)
- Battlechess (ressourced & reassembled by me)
I have written a little "resourcer" which tries to convert jsr -124(a6) to actual LVOs names. Cfou! used it in his EOB conversions, and I use it on a daily basis to resource/understand code when WHDLoad kickemu emulation does not work 100%.
The program is inaccurate, but works most of the time. A cool thing would be to couple this to AROS and a 68k -> C converter (I wrote a very basic one) to make native executables (provided that the game only uses the OS not hardware banging). Mindwalker comes to mind, and other old games.