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Old 10 November 2008, 21:32   #1
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Join Date: Jun 2005
Location: Nowhere
Age: 47
Posts: 1,792
C= 64 BASIC as a Scripting Language

This application is a recompiled version of the original Commodore 64 binary - it is not a reimplementation, so while it runs at pretty much the maximum possible speed, it is still 100% compatible. The huge C file in the archive has been produced by feeding the original 6502 code into my static recompiler and optimizing it with LLVM. The original operating system interface (character I/O, LOAD, SAVE etc.) has been reimplemented in native C, so Commodore BASIC interfaces nicely with OS X/Windows/Unix - you can use pipe I/O, and you can pass the filename of a BASIC program on the command line.
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For all the C=64's virtues I can think of better retro-basics to do this with...
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