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Old 03 November 2008, 13:54   #5
alexh
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Join Date: Jan 2004
Location: Oxford
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Quote:
Originally Posted by StevenJGore View Post
The 68k version of Quake 2 is unplayable on a real Amiga
Yeah? Even a 68060 with a gfx card?

Quote:
Originally Posted by StevenJGore View Post
but it flies in WinUAE on a PC of moderate spec (by today's standards).
Yeah! I mean it gets upto at least oooo, what... 1/100th speed of native x86 Quake2 on the same computer?

Quote:
Originally Posted by StevenJGore View Post
I'm sure I read somewhere that the 68k version was created by Hyperion for the emulator market, but I doubt this was the official reason.
No one would make a game for the emulator market if a native port exists. No-one is stoopid enough to buy / use it. I bet they were making it for PPC, they had the tools to compile for 68k and thought... I wonder... Hey dude it compiles! Cool huh huh? Yeah! Heh heh! Slow eh? Heh, Heh! This sucks! Heh, heh! Need TV for my bumhole slow heh heh!

Last edited by alexh; 03 November 2008 at 13:59.
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