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Old 02 October 2008, 20:04   #27
Lemon Curry ?

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Join Date: Sep 2004
Location: Denmark
Posts: 3,005
Thanks for all the positive responses, it really helps motivating me even more.
Now, I have a question regarding the GB frontend, SNES emus and ips patching on-the-fly.
If a game have more than one translation, say german, swedish, spanish etc., how exactly do I setup a working config?
As you probably know Snes9x, ZSNES etc need to have the ips patch in the same folder as the game with an identical name.
That makes it impossible for me to have more than one translation for a game, unless I apply the patch to the games.
If I do it this way I could always create a 7zip archive containing all patched games to save space.
Any thoughts on this?
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