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Old 01 October 2008, 20:09   #422
Toni Wilen
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 41
Posts: 17,868
Originally Posted by Oliver_A View Post
No, because a blur filter emulating the RF signal would take too much FPGA space, which can be better spent on improving the configurability of the Flickerfixer.

Relying on RF blurring is a very dirty trick, because it will only work on 1 special configuration.
UAE only averages 2 pixel's colors horizontally and it seems to work fine enough, there is no need for any real emulation (but I do agree it isn't worth the trouble/FPGA space just for few games and at least one demo..)
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