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Old 22 September 2008, 23:19   #81
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Join Date: Jan 2003
Location: South-West Wales
Posts: 382
I'm guessing most of you are familiar with load/save state? Well it's made the mod just about playable for me.

Just make sure your WB config has a pretty low amount of memory specified so the states aren't slow to work with (and avoid z3 ram, don't think UAE likes snapshotting that), then simply make a couple of saves at strategic points in each level.

Now there isn't the highly frustrating start over / lose entire squad for a stupid turret, more like an undo button

Some would call it cheating, I call it fixing the mod
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