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Old 09 July 2008, 18:15   #58
hitchhikr
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Join Date: Jun 2008
Location: somewhere else
Posts: 521
Well, disassembling with IDA is a very long task too.

I found that it helps a lot to play and perfectly know the game one wants to disassemble , especially when trying to recognize the different parts of the program and it's logic.

Btw, i checked and IDA understands absolute word addresses correctly, i remember there's a bug in the 68k disassembling but i can't remember where, may in the pc relative addressing mode handling.
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