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Old 09 July 2008, 16:39   #55
StingRay
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Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
Quote:
Originally Posted by hitchhikr View Post
For game using absolute addresses (like most trackloaded ones) i suggest you to use IDA (preferably a 5.xx version at least) otherwise use resource.
Which advantage does IDA Pro have in that case? Just curious. It's perfectly possible to disassemble code that's using absolute addresses with ReSource so I'd like to know how much better IDA Pro performs that task.
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