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Old 16 June 2008, 22:12   #61
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DamienD's Avatar
Join Date: Aug 2005
Location: Sydney / London
Age: 39
Posts: 6,872
Originally Posted by Zetr0 View Post
@Double D Delicious Damien

Ahhhh Virtua Racing, how could i forget.... didnt that require the 32x dongle?
There was a Genesis / MegaDrive release and also a 32X release:

I bought the MegaDrive version as soon as it was released. It was a larger than standard cartridge though... and an interesting quote:
The only usage of the SVP was in the Sega Mega Drive/Sega Genesis version of Virtua Racing. Its main task was to calculate the polygonal graphics of the game. The main purpose of the SVP is to render polygons as 8x8 patterns, which the game program transfers to VRAM from the 128K RAM area using DMA.[1] The SVP runs at 23 MHz and can calculate 300 to 500 polygons/second at a maximum of 16 colours. It also has its own small heat sink because it gets warm during operation.
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