Thread: Another World
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Old 27 May 2008, 10:54   #19
Retro Freak

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Join Date: Nov 2001
Location: Slovenia
Age: 43
Posts: 1,047
"3D0 version
Still developed by Interplay, it benefits from very detailed bitmap backgrounds.
It's not an aesthetic achievement because, as mentioned above, backgrounds are overworked compared to the animations that are made of polygons and thus appear to be flat."

He could say the same (to an ever bigger extent) about the newest "High resolution collectors edition" version...
Why go through the trouble of updating the backgrounds and leaving polygons exactly the same as they were ?
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