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Old 15 May 2008, 02:27   #11
ant512
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Join Date: Dec 2002
Location: California
Posts: 942
Quote:
Originally Posted by RedskullDC View Post
Most of the code in the executable looks like AMOS stuff to me.
Definitely entirely AMOS. Not only are there large chunks of AMOS sourcecode left in the main executable (what's that all about?), all of the data files have the typical AMOS 4-byte headers ("AmBk", "AmSp", etc). Plus there's this embedded in the game executables themselves:

Quote:
AMOSPro_EditorAMOSPro_Editor_Config
BB_Res.Bnk4AMOSPro_Productivity1:Equates/AMOSPro_System_EquatesAMOSPro_MonitorAMOSPro_Monitor_Resource.Abk-AMOSPro_Accessories:AMOSPro_Help/AMOSPro_Help+AMOSPro_Accessories:AMOSPro_Help/LatestNews
Bit of a giveaway, that.
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