View Single Post
Old 23 February 2008, 16:09   #5
Ironclaw's Avatar
Join Date: Oct 2004
Location: ...
Age: 38
Posts: 3,315
I know, that was to even out the score a bit more. If I gave the game 10 axes, most people would easily cut all 8 hair thingies leaving them all with almost the same score.... uhm.. maybe bad explanation. well...

I could make some more adjustments.. will tweak the collision detection a bit more later... and.... do you guys really think 10 axes are needed?... it's 1000 points per hit, max hits are 8... so, with 10 axes, like everyone would have 8xxx points.....

got some suggestions?
Ironclaw is offline  
Page generated in 0.07443 seconds with 9 queries