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Old 07 February 2008, 17:46   #60
killergorilla
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Join Date: Jan 2003
Location: UK
Age: 36
Posts: 7,924
Quote:
Originally Posted by Ian View Post
Think of the bandwidth that would be saved with "diff" update packs now every game is in the pack (just files that have changed and the odd complete pack that won't get through CLR).

Not possible with the current situation but workable with the old "none working" (for less than 1 % of the files) dats.

It's you project though so I don't mind if I have to ravage your sever unnecessarily for files I already have
I'm not changing my dats back to the old non-working way
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