Originally Posted by Calgor
The Pawn used the Amiga's speech optionally for the text adventure according to the review. So that is obviously one made specially for the amiga.
Not being picky, but it was originally developed on the Sinclair QL IIRC, then made it to the ST and Amiga, then went to other 8 bit machines.
Intriguingly (well, ish!), Magnetic Scrolls implemented their adventures in a "virtual" language much like z-code from infocom, but the language was a subset of 68000 opcodes.