Originally Posted by Ray Norrish
I haven`t paid too much thought to the planning yet, but I would want to expand the game in certain areas: more vehicles, more AI on the islands etc. Why not have a think about some ideas for expansion?
There was a big Carrier Command thread in comp.sys.amiga.games around November and while it is also one of my favourites, a slight flaw is that once you suss out that 7 or 8 air-to-ground assassin missiles can take out an HQ, you have no real motivation to use any of the other cool equipment - the Walrus vehicles, the virus bombs, off shore Carrier bombardments etc. Why bother if you can do it all quicker and more easily with a Manta or two.
With a tweak or two (or several) this could be addressed, improving the tactical depth and presumably gameplay.