Originally Posted by DamienD
I believe the issue is getting this to work in pure DOS or Windows 3.11, memories a bit rusty though
On Microsofts site there is still a generic mouse driver which works well in DOS, that I have used since the early 90's with all kinds of mice, it just sees the mouse as what it is, not the convertor I'll check my Thinkpad later it even works with the touch thingy on that (detects it as a PS2 mouse, which I guess it is really)
Since Win 3.x relies on DOS so much and basically falls back to DOS when a PURE DOS app is run (from my crap understanding) what if you ran the DOS mouse driver first then ran Windows?
That way when the PURE DOS game is launched from within Windows the driver is running too?