Thread: Speedball Arena
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Old 26 February 2002, 21:12   #3
Hittin' the hardware...

rlake's Avatar
Join Date: Feb 2002
Location: Mountain View, CA
Age: 36
Posts: 103
I dunno, I'm just getting the hang of the 2D version since acquiring a couple of original CD32 versions recently . I think philosophy of 3D games may come into play on such a resurrected classic, so I shall just ignore.

I just noticed the section on coding "Xenon 2000", associated with PC Format. Does anybody know if this series of articles is any good? I mean, do you have to write your own Bomb da Bass style tunes by the next issue or what, or have I missed the whole lot including DirectX assembly too, and taking the "advanced" PC 2D hardware to the limits? (what, no playfields? )
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