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Old 29 July 2007, 01:19   #24
musashi5150
move.w #$4489,$dff07e
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Join Date: Sep 2005
Location: Norfolk, UK
Age: 36
Posts: 2,284
Quote:
Originally Posted by bippym View Post
How does the amiga store such big scores internally?

Considering 32bit only allowed 4.3billion
It's certainly possible. C64 could handle 16bit+ numbers and that's only an 8bit CPU - it just involves some coding jiggery-pokery with only adding parts of the number at a time But that score does sound suspiciously large to me...
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