View Single Post
Old 29 July 2007, 00:19   #24
move.w #$4489,$dff07e
musashi5150's Avatar
Join Date: Sep 2005
Location: Norfolk, UK
Age: 36
Posts: 2,288
Originally Posted by bippym View Post
How does the amiga store such big scores internally?

Considering 32bit only allowed 4.3billion
It's certainly possible. C64 could handle 16bit+ numbers and that's only an 8bit CPU - it just involves some coding jiggery-pokery with only adding parts of the number at a time But that score does sound suspiciously large to me...
musashi5150 is offline  
Page generated in 0.03877 seconds with 10 queries