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Old 16 May 2007, 01:45   #41
Cat freak
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Join Date: Dec 2004
Location: FRANCE
Age: 46
Posts: 2,058
Originally Posted by amadeus
I was using GNU Java =)

Using Sun's Java 1.5.0_10 makes the game work perfectly =)

Btw. How did you get the graphics? Memory rip or disk rip?
Oh! Not perfect in terms of 24 bit palette I guess...

WinUAE rip for the intro picture, and I used rips done by I don't remember who (got to find the name of the guy) who used GfxRip on the memory to extract the tiles and posted the results on EAB. Many thanks to him!!!

I also used the maps from Hall of Light, but had to correct them because they were wrong in some parts and sometimes an entire room is missing (level 2 boss room is not in HOL map, it's on mine now )

Please note that I heavily reworked the gfx so it looks less pixelized and has brighter colors. Some ppl don't like it
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