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Old 21 January 2002, 22:34   #6
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 925
Speaking of Cache, I do know that Project32 appears to copy the game's files to a directory named "Cache" in the Project32 directory, before loading.
Yes, that's right. Project32 needs to copy some files to the cache directory. But it does not copy the whole game to the cache. Only files needed to start the emulation. (startup-sequence and some libs)

For some reason though, the data remained in the cache dir after I first quit D/Generation (Ctrl+A) and then closed Project32.
That's why the directory is called "cache". It's faster if you start the game for the next time, because Project32 doesn't have to copy all files again. And of course, the nvram data is stored in the cache directory, too!
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