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Old 21 January 2002, 19:50   #5
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Join Date: Dec 2002
Location: The Streets
Age: 34
Posts: 2,723
Speaking of Cache, I do know that Project32 appears to copy the game's files to a directory named "Cache" in the Project32 directory, before loading. This happened with D/Generation at least, don't know about large-data games. For some reason though, the data remained in the cache dir after I first quit D/Generation (Ctrl+A) and then closed Project32.

Sorry if I'm not meant to talk about that, but I didn't really have anything to say about copying files in RAM, but when Twist said cache it reminded me of something similar I noticed.
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