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Old 18 March 2007, 09:35   #55
alexh
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Join Date: Jan 2004
Location: Oxford
Posts: 11,874
It is still a little slow in places considering how little is going on.

It has something to do with collision detection as the slowdown happens whenever there is a DIAGONAL surface (i.e. a slope). As soon as it is all flat the framerate goes back to 60.

It is better than I could do though.
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