Originally Posted by Phantasm
In many (most) cases, it doesnt - the copy protection is added right at the end of the process by a completely different person/team.
Thats why most games are cracked in such a small amount of time. Just look at how many badly implemented RNC protected games there are out there, and then look at some of the better implemented ones with exactly the same protection mechanism.
Well, I know that it was almost always like this, yet some coders did take care of the copy protection instead of just (badly) implementing RNC Copylock f.e., that's why I was asking.
Like f.e. almost all Microprose titles could be cracked within a few minutes, yet, try that with Gunship 2000.