View Single Post
Old 27 February 2007, 12:33   #11
StingRay
move.l #$c0ff33,throat

StingRay's Avatar
 
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 5,593
Quote:
Originally Posted by laffer
I won't ask about the copy protection then.

I thought I might ask if he had any funny stories from the development of the game and if he has any cool stuff related to it he could send me like perhaps some concept art or scans of posters or stuff like that.
How does the coding of a copyprotection does not belong to the development of the game? I don't get this.... I know that it was using longtracks but what about some other clever bits to make the crackers life harder? I don't get why you don't want to ask about that...
StingRay is offline  
 
Page generated in 0.06928 seconds with 9 queries