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Old 15 February 2007, 12:23   #5
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Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,139
Risky Woods definitely seems like an Amiga original game to me. The entire scrolling routine is based on copperlist/sprite tricks to fake 2 x 16 colour dual playfield screens. If it was a port from another computer/console there would be no need to perform tricks like this. A huge amount of chip memory is "wasted" with an enormous copperlist to redraw the sprites horizontally over and over again to simulate more colours!
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