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Old 02 January 2007, 18:27   #2
Marcuz
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Join Date: Jun 2002
Location: .
Age: 41
Posts: 5,185
thanks for the heads-up Bobic! and here comes too the same thing i think each time i watch the works done for these demo contest: why oh why are they ALWAYS so much more gool than any contemporary bloated heavy million dollar costing game' enviroment? i know they are different things, but it would be so cool if this kind of workmanship would flow into games...
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