Thread: Deluxe Pocmon
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Old 21 December 2006, 13:20   #39
Photon's Avatar
Join Date: Nov 2004
Location: Hult / Sweden
Posts: 4,296
P-J, I respect your opinion. If more game programmers had that attitude, more new ideas would be seen.

However when I did my Super Munch-Man in 91 it was from seeing some crappy Pac-Man clone and wanting to do a more playable one. And to test out my sound effects system

From a business perspective though, I think you *should* buy a license from the original game company if you're competing with him on his markets in any way. I don't think the Warblade guys are doing that in any form that counts.

Well my "market" is OCS Amigas, and nothing I do for Amiga for my personal bit of fun will ever cost any money.
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