For me the CD 32 failed for hardware (no hardware 3D support like 3DO, Playstation, Saturn...), Akiko was'nt right solution for this; but failed also for software, because his games were only CD version of A500 and A1200 games. there was only few original CD32-only games.
i don't think that no MPEG support and the console look were so important. (original Playstation and 3DO look was not so good).
Sorry for my english.