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Old 04 December 2006, 10:25   #63
Posts: n/a
Cd 32

For me the CD 32 failed for hardware (no hardware 3D support like 3DO, Playstation, Saturn...), Akiko was'nt right solution for this; but failed also for software, because his games were only CD version of A500 and A1200 games. there was only few original CD32-only games.
i don't think that no MPEG support and the console look were so important. (original Playstation and 3DO look was not so good).
Sorry for my english.
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