Thread: Golden Axe
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Old 08 November 2006, 18:38   #12
Reticulator of Splines
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Join Date: Aug 2004
Location: Northern Ireland
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Golden Axe rocks for sure

I played it mainly on the Amstrad CPC - I recall reading about how the coders had to store the sprites compressed and decompress them on the fly while drawing so they could squish the game into 64K of RAM. Pretty impressive I thought !

I've got an Amiga original somewhere, I should dig it out sometime
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