Legerdemain, i understand your pointsm, i, more and more, just think that, real flaws aside, the like of those you find in unexperienced producers' games or simply badly done, and i cannot think of many of those, well, the rest it's juast a matter of application: a game catches you early on, you try and try to get it better. that happened WAY more often when i was a kiddo, if ever, and i think it's fairly common.
i prolly love Xenon 2 because it was my first game and i had not any before beside Pong. but i do think it was cool and designed with actual goals in mind:
for instance, i think it was made to catch the feeling of arcade games, those i would have liked to play at the bar and my parents were saying no! to.