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Old 17 November 2001, 16:17   #3
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bippym's Avatar
Join Date: Nov 2001
Location: Nottingham, UK
Age: 41
Posts: 8,487
I Never played Darkseed for mare than about 15 minutes, I couldn't handle the laced gfx, gave me violent headaches

Obviously the newer games of today and the past 3-4 years are more atmospheric because of the 3D technology and power of gfx chipsets and the sound (stereo/surround/pro-logic) etc..

But personally I think it's the SFX that make a game atmospheric and scary, if you mute the sound in any fright 'em up it won't have the same effect!
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