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Old 21 April 2006, 00:13   #158
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DamienD's Avatar
Join Date: Aug 2005
Location: Sydney / London
Age: 39
Posts: 6,876

At the moment I'm just doing all the 20 different sets of zsnesw.cfg + zguicfgw.dat to finalise everything before the massive last testing session

I've run into a small issue though... The joypad mapping in Zsnes isn't as simple as with Snes9x in terms of what's displayed. Take a look at the 2 Xbox joypad mappings I've done (which are attached).

Looks like I'm going to need a hand sarek2k as I have no idea what the equivalents of Snes9x buttons are in Zsnes buttons (well I can work out most of them except for 2 but want to absolutely positive).

It's pretty obvious but here's the buttons I would have mapped in Snes9x for a PS2 joypad:

... SNES Y = PS2 square
... SNES X = PS2 triangle
... SNES B = PS2 X
... SNES A = PS2 O
... SNES Start = PS2 Start
... SNES Select = PS2 Select

The only ones I cannot remember are:

... SNES L = PS2 L1 or PS2 L2
... SNES R = PS2 R1 or PS2 R2

Here's what I need you to do for me:

... Run Snes9x with both your controllers plugged in and test to see what I mapped SNES L + SNES R to (I think it was L2 + R2).
... Run Zsnes and do a full joypad mapping of each controller corresponding to the Snes9x layout, take print screens and then post them here.

Once I know this information I *should* be able to replicated it using my Xbox controllers.

I hope this is not asking too much. Many thanks in advance
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