Originally Posted by Gnorman
After getting WHDLoad and reading this board it is obvious that many of you have picked apart Amiga games for graphics, sound, etc or hacked them to run on 1200's and it got me thinking. Which programming teams were the worst for using hacks and workarounds to achieve the end result.
i.e. Whose games are the biggest bugger to modify?
older the game, 'generally' worse programming practices they used.