Originally Posted by pbareges
it's funny because i just read an old review in a french mag (gen4) about monkey 2 explaining that for the first time, lucasarts had been drawing backgrounds on paper and then scanned them. VGA scans were great, i guess amiga scans were considered good thanks to the 64 half brite palette, but ST rendering in 16 colours would have been really poor...
The ST version of Monkey Island 1 was one of the few games that also ran in high-resolution mode - 2 colours!!!