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Old 02 December 2005, 17:40   #38
AGF [PC] Games Developer
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Join Date: Nov 2005
Location: Birmingham, UK
Age: 39
Posts: 58
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What's quite cool about this is that the classes used to represent and test the weapons in the editor are the same ones that will be used in the game itself, so essentially I'm writing the components for the game in the editor, and then once that's done, it will be a relatively fast and streamlined process to plug them together to form the actual gameplay.

I would estimate that this game will be ready to roll in about 2 months time.
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